best class for annette maddening

Instead, she became the single cheapest and most reliable source of "one enemy dies". I also used the Fetters of Dromi. She was able to one shot non-horses on the last map but I did feed her every mag booster I got. Ashe probably wants to stick as a Sniper, but if you already have someone else playing Sniper, he makes for a pretty good Assassin. I believe her relic is Azure Moon locked. Bolt Axe+ outdamages and outranges her spells. best class for annette maddeningdiameter and circumference of a soda can in cm. Maybe her strength in Axes and the fact she obtains an axe relic are clues to head in that direction for the end game. Yes. Topic Funny Reference beltrunner19 2 years ago #2 I've. Are tournament prizes a once/month thing? Annette as a WyvernLord had more Mag than Gremory Lysithea which explains a lot about why she was so effective. In this tier list, we prioritize the amount of value we can get per unit and rank each unit accordingly. Make sure she levels up in magic classes before WR though, to get fiendish blow and keep her magic growth decent. How did she even manage to not get 1-shot? Last, but certainly not least, we have Annette, my MVP and by far the unit who surprised me the most. She doesn't get a siege magic spell like Bolting or Meteor. If you're hooked on a feeling, Brigand -> Sniper. Dark Knight is another choice since a little less mobile than Wyvern Lord but you keep access to her spells and also the Dancer battalion that is popular on her. Late: Damage Early on she also contributed valuable damage against some enemies. She makes a fun dancer/rally unit. I did my monastery sections as effectively I could until halfway through Late game. List of Contents Unit Tier List S Tier Characters A Tier Characters B Tier Characters C Tier Characters Tier List Criteria Which is the better class for Annette: Dark Knight or Wyvern Lord. Mid: Damage CF was my first route though I only played it on normal. Early: - Ashe: Dancer. It's a good point about how they continue to grow, something I'll keep in mind. Mid: Damage She doesn't get Physic, which is the default spell for healing in this game. Even in a Wyvern class, she isn't going to be a front line fighter. Master Mage while training axe/flying, then go Wyvern Rider at Level 20. Mid: Physical Tank i really wanted magic+2 and fiendish blow for the bolt axe+ & lightning axe destruction that ensued. As the game progresses Rally Speed is often no longer enough to stop units from getting doubled, let alone doubling units they otherwise wouldn't. Honestly, I was not impressed at all with my Claude. The same can be said for NG+ games compared to NG games. Lance Prowess Lv5, Lancefaire, Death Blow, Aegis, Swordbreaker, Final Lv 36: Highest Stats Strength 33, Cha 35, Primary Items: Gradivus, Spear of Assal, Silver Lance+, Battalion: Black Eagle Calvary +7PAtk, +20Hit, +5Avo, +5Prt, +10Cha. I prefer lord. And she doesn't get any useful attack spells like Seraphim or Luna. You have no tools and the enemies are incredibly punishing. A list of best classes for each character in Fire Emblem: Three Houses. Felix usually is in my party either as a War Master or Assassin. She's basically the best pick for the endgame's dick move. Catherine was just better, especially since she wasn't in competition for limited flying battalions. Level her as a mage at first to get fiendish blow, but increase her requirements to upgrade to wyvern lord later. As I don't have the DLC, I can only vote Dark Knight. culture of honor outliers. The issue is further emphasized because there's restrictions and time limits. he other question that tends to nag me as someone trying Maddening for the first time, is "okay, xyz may be the best build for said character, but does that mean they'll be useless if I try something different? In my playthrough using Wyvern Lord Annette, she was very similar to a standard mage in terms of utility. Going to be using the format Graveless did since it's easy to read and goes through everything. Late: Dodge Tank/Crowd Control The ability Sacred Power also boosts their and their allies attacks while reducing damage. Different story route from yours so I'm not sure how useful this build would've been for CF, but I loved it. For Ashe is a little more work but oh God it was worth it for him I made him a Sniper but the order that I followed was (Fighter, Brigand, Archer, Sniper) Brigand is important as it helps giving Ashe the strength that normally he would not have. What Defense and Resistance? Class Progression: Fighter>Brigand>Archer>Sniper magic through to dark knight since she's probably going to be the one using the BL dancers. Armor Knight was only for the unlock, she was a tank as a Mage with 12 starting Def for most of that time period. But as other mages get more utility with their spell lists, Annette's value plummets. Best Classes for Each Character This tier list will show who are the best units in Fire Emblem Three Houses (FE3H). Powered by Invision Community. It can also show real examples of the role that progression paths and/or rng can have on your final stats. End: Damage, Support. Having played through Maddening a number of times, I've settled on a selection of units that I enjoy the most for my playthroughs. Is it standout good? End: Damage-. He truly made the run possible. ALL RIGHTS RESERVED. This one unlock turned her into an enemy phase machine during the first few chapters who could take on either physical or magical enemies, laugh off their damage, and either kill or come close to it. Brawling Prowess Lv5, Fistfaire, Brawl Crit +10, Death Blow, Hit +20, Final Lv 36: Highest Stats Str 35, Spd 35, Primary Items: Dragon Claws, Killer Knuckles+, Silver Gauntlets+, Battalion: Supreme Armored Co. +7PAtk, +6MAtk, +5Hit, -10Avo, +6Prt, +5Rsl, +10Cha. They'd usually leave enemies barely alive, just like Lysithea did in the late game. getting one attack per combat and getting doubled by most enemy units). best class for annette maddeningrollins college soccer coach. Press question mark to learn the rest of the keyboard shortcuts. Midgame for me is defined by your main units having access to intermediate classes. End: Damage-, Support. If you have the dlc, dark flyer is also very good. She has access to the most rallies in a single unit. This is where many of the characters who I was sort of training became benched if they didn't wind up leveling well. I ended up investing heavy into swords for Wind Sweep and I don't regret it. I decided to stay at Warlock because more move didn't really benefit the way I was using her in any capacity. The 10 extra healing is not usually consequential. Marianne -https://i.imgur.com/29v1qKH.jpg, Class Progression: Priest > Bishop > Valkyrie > Holy Knight(unlock) Characters in the final team: Apologies for the bad images, I need to get an SD card reader at some point. Of notable recognition is that he was also the only other unit that could reasonably tank a hit besides Edelgard and not be near death. Often lauded as the best class in all of Three Houses, this class is a strict upgrade from the . I did Blue Lions on NG Maddening twice, and I suppose there was a lot to learn about builds. Focus on leveling her Faith skill . She was so useful that she leveled incredibly fast and began to snowball and vastly outpace my other units between Thoron blasts and Physic healing. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? I prefer Assassin Felix, in particular equipped with the Aegis Shield from his paralogue. In the end game, her bulk didn't keep up. Although, if you do want to comment on a listed build, then as per forum rules don't necro-post on an an old thread. She was one of my nest unit, doubling everything (I don't play maddening), very high crit ratio. Did great damage, could take a hit or two. I just finished up my first ever Maddening run today. I prioritized her as an enemy phase unit and would often use the Retribution gambit on her prior to moving her into the enemy front line. She really came into the role of dodge-tank after becoming my dancer for the sword avoidance. I used my first normal run as an experimental game and learning experience to learn more about the mechanics. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. Some units may be strong but contrast with another unit and may be pushed lower on the tier or higher. She is no longer fast enough to double anything that other mages can't double, and tends not to have enough Mag to OHKO (I actually found this happening consistently in late Part Itoo - perhaps your Annette is Mag-blessed?). TanatatKnight Golden Deer 2 yr. ago Armored foes in particular, she cleaved through like a hot axe through a buttery paper bag. Last, but certainly not least, we have Annette, my MVP and by far the unit who surprised me the most. Nothing much else to say. Myrmidon - Brigand - Hero - Enlightened One, Sword Prowess Lv5, Swordfaire, Sword Crit +10, Death Blow, Axebreaker, Final Lv. Surprised you made both Dimitri and Felix into Snipers/Bow Knights. Also would bow knight Felix and Wyvern lord Ashe with some bows work? And by the way, it's a great analysis, very useful and insightful, I don't mean there's anything wrong with it. Mid: Damage can i drink water between suprep doses. It requires you to farm Bounties, kill the Ubers, craft the Staff of Herding, and more. 13. The way that I play is that I do my best to construct a party that can keep pace with the nuts AS of enemy units on Maddening, which is why most of the ultra-high speed characters in the game get used. Completing all 26 of these tasks, along with sacrificing 6 Primal . First class path is solid too but you need a better understanding of the game to make it work. By this I mean how a character build might fit into the context of a full team or how they might synergize with each other. Once the fliers are in their engame classes, they can either draw out enemy attacks to the main army or be tasks with dealing with incoming enemy reinforcements or isolated objectives (ballistas/siege tomes/chests/etc. I just beat my first Maddening NG last night on the BL route as well. I second wyvern Annette. Also, I spent a lot of time on Tea time which resulted in nearly all of my primary combat units having 20-30 Charisma by the last map. And doesn't get the best high-end power spells like Agnea's Arrow or Hades. Plus flying allows her to rally bot things. 2000's hottest lms - nominated for four Oscars (including BEST PICTURE) and the winner of the BEST SCREENPLAY Golden Globe. ), the units getting dispatched generally dependent on weapon triangle advantage or enemy class type (e.g. The remaining 3+ can be anything with an emphasis on support/versatility to balance the team and be ready for any situation. Ferdinand is really dodgy, so I think Wyvern Lord is better for him than Paladin. Late: Damage, Tank, Support Research, browse, save, and share from 67 SL-Class models in Bensenville, IL. As everyone got stronger, rally becomes less important and she's become more powerful as a mage so I switched to a Caduceus staff when I got it, range problem solved. overcome hurdles synonym LIVE Bow Knight is good. - Yuri Gagarin, Metal Gear Solid 3: Snake Eater. In this episode, which takes place in Chapter 19 and covers The Silver Maiden (the Dimitri paralogue) and Saving Derdriu, Cyril has uncomfortable questions, . Mid: Healer/Chip Damage In any given day, we probably ride the Foreign Language Feels roller coaster up and down dozens of times. Lysithea -https://i.imgur.com/rvPLFhP.jpg, Class Progression: Mage >Mercenary(mastery skill) > Warlock> Gremory Myrmidon was useful early on to get the Speed +2 while Brigand provided the ever-wonderful Death Blow. "I came back from space, and as I returned, I had one vision the world set ablaze!" She was still solid all-around but wasn't as powerful as Bernadetta or any of my other units. Wyvern Lord is always good. Late: Damage-, Healing It'sa fair point that on NG runs in particular, you should be looking to maximise the effectiveness of each unit in the context of their house, which means that Annette should be one of your go-to magic attackers until at least Ch. Noble -> Fighter -> Brigand -> Wyvern Rider -> Wyvern Lord, Noble -> Monk -> Mage -> Warlock -> No master class, Noble -> Monk -> Mage -> Warlock -> Gremory, Other (if so, then please tell me in the comments below). N3DS FC: 2208 9375 0944 / Nintendo Switch FC: SW-0594-6453-0420, Official Husband of Lady Azura from FE:Fates. Bow Prowess Lv5, Bowfaire, Bow Crit +10, Hit +20, Death Blow, Final Lv 35: Highest Stats Dex 33, Spd 30, Primary Items: Parthia, Silver Bow+, March Ring, Battalion: Mockingbird's Thieves +5PAtk, +5MAtk, +10Hit, +10Crit, +10Avo, +3Prt, +3Rsl, +5Cha. He ended a lot better than I expected and probably had the greatest single round damage out of everybodyon my team. I have never been so impressed with a unit in my entire life. Dorothea: Lv43 Dancer. When I wasn't sure if I had enough damage to kill someone, I sent Caspar in their direction. Annette was my Wyvern Rider. Class Progression: Mage>Bishop>Gremory Dedue is slow and magically-vulnerable, a bad combo in late AM. Damage-means they can one round unreliablyor with support. I guess I look at things a little differently. In addition, the book includes examples of script format, a glossary of film terms, the Writer's Guild's compensation terms, and such insider As an example. It's powerful and can get up to 3 range (with Bolt Axe+), but it is very heavy, inaccurate, and expensive to repair. Ferdinand never felt particularly strong aside from Swift Strikes. My adjutants were: Lorenz on Ferdinand, Mercedes on Jeritza, and Manuela on Edelgard. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Ingrid in particular needs to immediately get into an advanced tier class at level 20 in case her strength is lagging to shore up her strength. Annette -https://i.imgur.com/wo5x2H1.jpg, Class Progression: Monk >Mage > Armor Knight(unlock) > Warlock > Wyvern Rider > Wyvern Lord Give her the Secret Transport Force from Anna's paralogue, or if this is NG+ from a BE file, possibly the Black Eagle Pegasus Co. No questions asked. Your previous content has been restored. best class for annette maddening. RNG may come into a little bit, as would potential stat buffs due class stat minimums, but less than you might think. Marianne went through a few iterations. Caspar was very solid throughout the mid-lategame. Press question mark to learn the rest of the keyboard shortcuts. Once it got going, he wiped out huge portions of the map through innate long range and tons of crits. And never-ending. Even after getting Death Blow, her damage was still not enough to really do much even against fliers. I realize solo depends on hogging exp on Byleth and how that gets spread out makes a difference but still? So using these two builds, you could expect your endgame Wyvern Lord to have about 9.5 more speed than your endgame Paladin. Imo her fun niche is as a flying axe-wielding magic user, since lysithea can cover for you in the infantry magic department. But that's just me personally. 2017 Barnes & Noble Best Book of 2017 Smithsonian Top Ten Best Children's Book of 2017 2018 Bank Street Best Children's Book of the Year . Adjuncts became armor units and doding all enemy action was the name of the game. Besides that, this feels like a pretty normal build for her. There were few units that could not be eliminated safely and often with a Crit at that point. Mercedes: Bishop, Gremory. Depends on what you want out of her, Annette's quite flexible. blockbuster store still open near haarlem. Swift strikes op is all I can say. She's also one of the units who got a lot of use out of unlocking Armor Knight. That doesn't sound like much, but accuracy issues are a real concern on Maddening. Press J to jump to the feed. I used Hapi as a Dark Knight on Hard and really loved her but on Maddening Gremory is probably best so she has double Warp. Just a warning about Rally Speed, however, that it tails off a fair bit in the lategame. Before this, I had only beaten Crimson Flower on Normal difficulty. In the early game, his Tempest Lance was one of the only things which would reliably one round enemies. As an Assassin this aspect simply improves and she now also crits very often. I personally don't think a Sword class is worth it. But if you want something toreference, there you go. Class Progression: Soldier > Pegasus Knight > Falcon Knight tony cloninger net worth; I'm probably only deviating with an experimental hybrid build on Sylvain. The other thing I'd say is I try to look at characters in a wider team context. Anything with an Axe, tbh. Byleth was fairly strong throughout the game but started to fall-off in damage near the last 3rd of the game when his speed and defense just were not good enough anymore. I had not used Jeritza before so his usefulness was a question to me. Early: Damage- Often, solos are Avoid tanks, and they are very specific with skill sets and equips. Wyvern lord. how does it work in accordance with the level? Stick with Ingrid. The stat boosters are given all the same, and the growth boost between classes are minimal and only matter when going from a magic to a physical class. strengths/weaknesses? All of the resources got fed into units capable of doing that. (Also I helped him with some Str boost) then after Brigand mastery you get Death Blow which is nice as it gives you extra 6 strength when you initiate combat. However, having. So I think that even what might be a build that looks bad on paper and in isolation, might end up being very useful depending on how it fits in with the rest of the team. Must I be in Black Eagles to take the Church route? A lot more characters became capable of handling themselves here, but one flew past everyone else by a wide margin thanks to being a physical and magic tank with good damage. I ended up using him as another dodge tank and utilizing his battalion and encloser to lock down enemies that I couldn't deal with on that turn.Hilda. She has access to the most rallies in a single unit. Examines differences in taste between modern French classes, discusses the relationship between culture and politics, and outlines the strategies of pretension. Her or flayn as dancer? I leave it up to the reader to go through any individual build/guide they're interested in. I've always thought that you could only either rally or dance with a unit, which made me never want to make a rallybot the dancer, but some people do seem to like rallybots as dancers, so that's why I ask lol. Early: Healing, Damage- Magic in general destroyed her. While I did find a few posts online showing their end game team and builds, they weren't exactly easy to find and there's a lot of rich discussions on various possible builds or ideal builds for characters that's easy to lose oneself in. Restricting her to Bolt Axe on a flying wyvern just seems silly to me. I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. She did not have any Strength issues and ended with a solid 32 in strength. Lorenz was my 13th unit and I had him trained up to be nearly the same level as the rest of the party but ultimately found more value in having him as an Adjutant to Ferdinand and therefore Thyrsus was freed up. Mercedes can stay Bishop, she's a healer anyway. What I meant is that the fact Maddening can beat solo, suggests that you don't necessarily need to optimize your entire team to beat Maddening. I don't know why people say she's a weak mage, she can ORKO most enemies in my run but I haven't reached the end yet. I didn't do anything particularly interesting with her but was grateful for a solid powerhouse for Paladinsand Fortress Knights. On my third AM playthrough, I finally made her a Wyvern and she's actually OHKOing most enemies with Lightning Axe and Hit+20. For example, Quick Riposte is a valuable skill, but Dimitri can't get it easily because his weakness in Axes and because of something that I won't say in case it might be spoilers (nothing story-related, just mechanics that's connected to the story). It's too far gone into the haze. I assume she OHKOs everyone even on maddening with her axe art, so i guess it's something if you can afford to spam it in every battle. Dorothea -https://i.imgur.com/gcU8hdM.jpg, Class Progression: Mage >Dancer > Warlock(unlock) Sylvain: Lv45 Paladin. Ferdinand's Confidence passive ability resulted in him being a fairly adequate dodge tank against archers who were at long ranges and I often used him to bait as such. Attached are screenshots of some my characters in Ch12 (a real build should include full team). Good speed and dex means he gets powerful double hits, and his crest triggers quite frequently. By Hapi can also stay Bishop. When you suggest going through multiple advanced class for a unit, (Hilda mastering archer first and then go do brigand, for example). Having Bow at A rank also helps her out too giving her Point-Blank Volley as a distant attacking option. Eventually, I swapped back to a real class, once the dodge tanks had fully come online and I didn't need extra healing anymore. Late: Damage When I first played through Blue Lions, I recruited Dorothea and made her my dancer. Mercedes is the best healer in the game. She does well as a Gremory. ______________________________________________________________________________________________________________________________________________________________________________________. I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? While Ingrid is basically built to be a Falcon Knight, I've been disapointed in her damage in other runs so I sent her up the axe line and wasn't disappointed. I'll clear as many enemies as I can during player phase and tend to only use tanks who can either get close to killing enemies or who also count as Damage. Hilda! Pasted as rich text. Annette is frowned upon as a mage not because of her stats, but because of her spell list. are no joke, super important. Even if you don't plan on using her as combat unit, Annette is still plenty useful. It was my 5th Playthough with no DLC involved. On the last 2 maps, I had her Flying up to A+ and decided to try her out as the only flier on my team and see how it worked. With a Wo Dao and Rapier, she counter killed nearly everything. Those look like the generally recommended builds for most characters and sounds like it served you well. Monk - Mage - Warlock - Valkyrie - Gremory, Reason Lv5, Dark Tomefaire, Dark Magic Range +1, Fiendish Blow, Uncanny Blow, Final Lv 38: Highest Stats Mag 45, Dex 37, Battalion: Timotheos Magi Corps +8MAtk, +10Hit, +10Crit, +2Prt, +5Rsl, +7Cha. Must I be in Black Eagles to take the Church route. In writing about Hitchcock, Welles, Bergman, Truaut, Bresson . Annette has a rally ability that further boosts physical ability and survivability; Str and Speed both help you get double hits or avoid getting double hit, then her rally Res makes enemy mages less effective. "Damn, she's good," so I just kept using her as my main mage. I used her instead of Ashe in my BL run. By the time I got into late 20s level he had already mastered Sniper also and got hunters volley and oh my he was one shooting everything and everyone. I don't think have different characters peak at different times is necessarily bad. Class Progression: Brigand(mastery skill) > Wyvern Rider > Wyvern Lord This evasion was used in similar fashion in Ch. All that to say, she fell off hard in the late game and become one of the weakest damage dealers in the group. Im hoping that team example builds can facilitate these kinds of discussions while serving as practical examples. If you are new to the game, in case youre not aware, please bear in mind that playing the game using DLC can be significantly easier than without, depending on how much dlc content was used. This was basically all that I did in the late game. Annette Wyvern Lord works decent. Byleth: Lv45 War Cleric. If you have previously posted a build somewhere please let me know and I'd be happy to add it to the list. Not entirely unsurprising but I found it difficult to really determine what role she served. 2023 GAMESPOT, A FANDOM COMPANY. Early game is far and away the hardest portion. Petra was doing really well for a while, but stopped leveling strength. Until I do finish a run I can't give a fully informed opinion about much so I'll just take your and others' advice. Early: Damage- Some characters I went out of my way to grind supports with during meals in order to recruit them, others I gotonce my stats were higher enough because more paralouges is useful. Only thing is he was breaking bows as crazy. I also gave her Dancer, so her Avo with a Sword was around 120. Eventually it came down to her or Catherine. She doesnt have Death Blow, but you dont need it if youre landing crits all the time. However, I thoroughly enjoyed having Hubert on the team and he outpowered Lysithea the entire game, even without Frozen Lance. Following is the (hopefully) growing list of builds that people have kindly shared. No, I'm not high. She can also just rally/Stride (Secret Transport Force) and run. Annie Heminway, editor, teaches grammar, creative writing, translation, African cinema, and classic and Francophone literature at the SCPS of New York University. Faith Lv5, Reason Lv4, HP+5, Fiendish Blow, Mag+2, Final Lv 35: Highest Stats Mag 32, Res 29, Battalion: Secret Transport Force (Stride) +3PAtk, +15Avo, +5Prt, +5Rsl, +8Cha. If there was an MVP of this run, it would be Petra without a doubt. Ingrid - Falcon Knight Possibly swap for Seteth - Wyvern Lord post time skip if shes not good enough, Annette - I dont know, dark flier I guess? His Combat Arts also seemed fairly tame. When is it safe to start the DLC side story? Included are beginner, intermediate, advanced, and master classes. Sometimes the devils in the details and why one persons run went much better than someone elses can have a lot to do with the progression path towards the same final class, how they split up instructions, exp, battalions, gear setup, stat boosters, adjutants, how they used them tactically, whether they grinded a lot or not, etc.

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