betrayal at krondor walkthrough maps

Return to the bridge and give the soldiers the password. He will ask you to retrieve one of his IronJaw traps from the area. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Enter Dhatsavan's temple near the center of the island by the waterfall. In a corridor to the northwest you will find Obkhar. Just west of Romney you will find a strange house behind a hill. Go southwest past Harlech and Armengar to the Inclindel Pass. Take all of them because you will need them to get out. Soon your party members will become sick. KRONDOR.CFG, the game's main configuration file, is not designed to be human-readable. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. In a corridor to the northwest you will find Obkhar. He will ask you to retrieve one of his IronJaw traps from the area. Finn will appear and will escort you to Prince Arutha. In a corridor to the northwest you will find Obkhar. Inside you will find a sword and some armor. You can fight them or you can find out the password. Return to Romney and report your success to the Duke. Visit Craig the logger in the south end of Dimwood. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. The Naphtha Mines (Chapter 4) Return to Duke Martin and he will tell you to return to Northwarden. Go northeast from the town, follow the river south, and cross the bridge. Continue along the road to the east and you will come across a house. Betrayal at Krondor ta.. Return to Dhatsavan's column in the ruins with the Cup. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Inside a woman will ask you to help her with her stable door. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Return to Craig and give him the trap. Their defense will go up by 25. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Visit Craig the logger in the south end of Dimwood. He will tell you that the keep burned down. Eventually you will see a pass to the east. He will also give you three diamonds he had stolen from the Baron's Treasury. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Go back south the way you came and you will meet Duke Martin just south of where you started. Betrayal at Krondor Walkthrough This is the full walkthrough of the best RPG game in the history. Enter it from the south by the mountains to avoid the pirates. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. To the northwest you will find the passage to the lower levels. Drop all your rations and sleep for a night. He will give you the ruby and in return you will sharpen his sword for him. Take all of them because you will need them to get out. Cast Strength Drain on the Wind Elementals to defeat them. In a corridor to the northwest you will find Obkhar. Give the Idol to Kat on the upper level and she will give you some information. He will reward you with 300 gold and a virtue key. Take one because you will need it later. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. To the south near the river you will meet Obkhar. He looks identical to James. Behind it is the exit. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. FIRE The chill of its death, You may soon mourn. It will be a difficult battle. Chapter 9 - Mad Gods Rage When you leave the mine you will be in the dwarf town of Caldara. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. Betrayal at Krondor: Midkemia - a realm of enchantment and ancient magic where elves, dwarves and man once battled an unimaginable evil across rifts in time and space. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Follow the river north through Sloop to Romney. He will tell you where the Waani device is located. He will reward you with a Ring of the Golden Way. He will tell you more about Neville's death and where to find Navon. You will find stairs leading down to the lower level in a room on the west side of the level. Leave the cave and return to Navon in Kenting Rush. Head east through Darkmoor and Maloc's Cross. Defeat them and take the Eliaem's Heart from the body of the spellcaster. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Use the two remaining Vapor Masks to jump into the river and escape the mines. Craig the Logger (Chapter 7) He will reward you with a Ring of the Golden Way. Betrayal at Krondor ta. Just behind the hill to the northwest you will find the moredhel boxes. Inside one of the chests you will find the Interdictor Key. You will begin this chapter in the sewers below Krondor. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Arlie Steelsoul (Chapter 3) Craig the Logger (Chapter 7) You have two options. If you don't have any, you can buy some in the shop in town. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Visit Craig the logger in the south end of Dimwood. Return to Craig and give him the trap. Return to Tamney with the stones and he will agree to return to Northwarden. Craig the Logger (Chapter 7) Go east to a farmstead and look in the house. Between the tavern and Lyton, you will find Max Feeber's farmstead. Search the lower level thoroughly to find and kill all six spellweavers. It is quite possible to finish the game by choosing this route. Pug has left a another message in one of these. When you leave the mine you will be in the dwarf town of Caldara. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Continue all the way to the west to find the chest Moraeulf was talking about. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. The Diviner's Halls is a cave northeast from the town. Go south at the first two forks and keep going down the passage. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Return to Irmelyn in Armengar to claim a 200 gold reward. He will give you the ruby and in return you will sharpen his sword for him. Return to the bridge and give the soldiers the password. You will be confronted by a thief named Limm but will be allowed to pass. Use the Key of Lineages you received from Calin to enter the ruins. Return in a day and Steelsoul's man will allow to pass. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Continue north and speak to the gods of Timirianya through the pillars. Take one of them with you. Put some spoiled rations in the chest by the field. Open the door of the stable just to the north and return to her. You must follow the spyglass trail to finish the chapter. Return to Tamney with the stones and he will agree to return to Northwarden. Go east to a farmstead and look in the house. Inside you will find a sword and some armor. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Arlie Steelsoul (Chapter 3) You will find another Brak Nurr at the far west end of the next level. Go east from his house and cross the bridge. Speak to Brother Marc in a field just past Sarth. Continue north and cross the next bridge to the west. Go southwest past Harlech and Armengar to the Inclindel Pass. On the far west side of the mine you will find the Brak Nurr. Continue south past Zun. This will take you into the city of Sar-Sargoth. Visit Craig the logger in the south end of Dimwood. (Your defense will go up by more if you emphasize it.) Make sure both Pug and Owyn learn the spell. Continue east to the town of Lyton. Look inside the house to the northwest to find a message left by Pug. Inside you will see a note from Squire Phillip who has taken the device. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. He will tell you to keep away because you are sick. Give him one of your Vapor Masks so that he may escape. Continue through Lyton to Silden. The magical barrier will be gone now that the six are dead. Go north and inside the house you will find a Crystal Staff. Continue south and Squire Philip will approach. You will see a burial cloth and a shovel. Take all of them because you will need them to get out. Continue north and cross the next bridge to the west. Go northeast from the town, follow the river south, and cross the bridge. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Go northeast from the town, follow the river south, and cross the bridge. Use the Key of Lineages you received from Calin to enter the ruins. He will tell you that the keep burned down. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. The upper level exit is in the southwest corner of the level. To the northeast you will find three houses together. Return to Irmelyn in Armengar to claim a 200 gold reward. Speak to the Duke of Romney at the beginning of the third chapter. Visit the Temple of Dala between Tyr-Sog and Eldpoint. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. He will tell you that he used to be young but something sapped his energy in the woods to the east. You will find a password in a chest at the end. Give him one of your Vapor Masks so that he may escape. Continue along the road to the east and you will come across a house. To the west you will find 3 Vapor Masks. Cast Strength Drain on the Wind Elementals to defeat them. In the southeast corner of the area you will find two IronJaw traps in a chest. The Stolen Ruby (Chapter 1) This will take you into the city of Sar-Sargoth. Return to Irmelyn in Armengar to claim a 200 gold reward. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Stay on the east side of the river and go north. The Ghost of Jarel Lycrow (Chapter 2) The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Chapter 7 - The Long Ride When you leave the mine you will be in the dwarf town of Caldara. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Just behind the hill to the northwest you will find the moredhel boxes. He will ask you to retrieve one of his IronJaw traps from the area. Enter the passage north of the Nighthawks to meet Seigneur James. Sadly Patrus will die in the destruction of the Rift Machine. Continue north and speak to the gods of Timirianya through the pillars. Use the Key of Lineages you received from Calin to enter the ruins. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Visit Craig the logger in the south end of Dimwood. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. He will ask you to check out a rumor about some moredhel illusionists in the area. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Go west from there and speak to the farmer in his house. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. He will not tell you anything until you become protectors of the faith. To the northeast you will find three pantathians who are causing the energy drain. After you cross the bridge, go east and talk to Moraeulf. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Return to Romney and report your success to the Duke. Use the key THORN to open one of the boxes and take the note that is inside. You can find spoiled rations in the inn in Silden. Chapter 7 - The Long Ride Inside the ruins you find a door that unlocks with the Key of Lineages. Past the temple you will see a path to the west that leads to a Waterfall. Find many great new & used options and get the best deals for Krondor The Betrayal, Feist, Raymond E., Used; Good Book at the best online prices at eBay! He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Speak to Beyla the high priestess and you will be healed. Arlie Steelsoul (Chapter 3) Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Return to the upper level. You will find the moredhel near a house south of Decamp on the Teeth. Arlie Steelsoul (Chapter 3) The exit to the mines is in the northwest corner of the mines. He will release the barrier surrounding Pug. You will begin the final chapter in the caverns below Sethanon. You will find a woman who will give you a Sack of Grain for the Leather Leggings. The legends tell of a boy named Pug who would become Master Magician. You will find stairs leading down to the lower level in a room on the west side of the level. Speak to the Duke of Romney at the beginning of the third chapter. Continue along the road to the east and you will come across a house. Return in a day and Steelsoul's man will allow to pass. Go due north and attack the goblins surrounding the house. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. Their defense will go up by 25. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. You will see a burial cloth and a shovel. To the northeast you will find three houses together. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. (Your defense will go up by more if you emphasize it.) Betrayal at Krondor DOS - 1993 4.63 / 5 - 54 votes Buy Game GOG Description of Betrayal at Krondor One of the best RPGs ever made, Betrayal at Krondor is a classic example of games that get rave reviews yet do poorly in stores (at least until it was re-released on CD-ROM). He will tell you how to get to Elvandar and will give you the Key of Lineages. Find many great new & used options and get the best deals for Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD at the best online prices at eBay! Go due north and attack the goblins surrounding the house. Inside the ruins you find a door that unlocks with the Key of Lineages. Arlie Steelsoul (Chapter 3) Go back west and then south from Highcastle. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Your way will be blocked by soldiers before the bridge, though. Use the password 'VICTORY' to open it. He will reward you with a Ring of the Golden Way. Chapter 4 - Marked for Death The Temple of Dala (Chapter 3) You can find Isaac behind a big hill north of Hawk's Hollow. Continue north and cross the next bridge to the west. Go northeast from the town, follow the river south, and cross the bridge. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Follow the east side of the river north. Return to the catapult and use the gear to fix it, then use the catapult on the town. Go south and enter the cave behind the waterfall using the Knight Piece. You will be ambushed several times by Nighthawks along the way. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Go south to Silden and speak to Joftaz in the Inn. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Venutrier of Lan will capture you and throw you into the mines. Chapter 9 - Mad Gods Rage To the southeast you will see Rowe's barn. Craig the Logger (Chapter 7) Enter the passage north of the Nighthawks to meet Seigneur James. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Cast Strength Drain on the Wind Elementals to defeat them. She will give you a Tuning Fork among other things. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Go east from his house and cross the bridge. In a barn you will be attacked by a group of moredhel warriors. Inside you will see a note from Squire Phillip who has taken the device. You will begin this chapter in the sewers below Krondor. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Take one of them with you. Follow the east side of the river north. Visit the Temple of Dala between Tyr-Sog and Eldpoint. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Return southeast and cross the bridge guarded by goblins. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. He will tell you that he used to be young but something sapped his energy in the woods to the east. He will tell you that he used to be young but something sapped his energy in the woods to the east. Beside the path you will see a moredhel box. Just before the bridge to Romney you be challenged by Mitchel Waylander. The priestess will ask you to find some grain for them. Behind it you will see a chess board that is missing a knight piece. Go back west and then south from Highcastle. Poison the rations inside with some Coltari poison. He will tell you where the rift machine is located and how to destroy it. You will find a password in a chest at the end. Go east to a farmstead and look in the house. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Arlie Steelsoul (Chapter 3) Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. He will tell you where the rift machine is located and how to destroy it. Return to the Temple of Dala to the west and give them the Sack of Grain. He will give you the Royal Key of Krondor. Your way will be blocked by one of Steelsoul's men, however. You need to have a virtue key to get it. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Chapter 6 - Betrayal From PCGamingWiki, the wiki about fixing PC games Betrayal at Krondor; Developers; Sierra On-Line: Dynamix: Publishers; Retail: Sierra On-Line: . Go to Loriel to the west and speak with Keifen Alescook. Give the Idol to Kat on the upper level and she will give you some information. Take the maps from inside. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. Continue north and cross the next bridge to the west. He will tell you that a minstrel is sleeping in the barn nearby. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. I try to make these hints as thorough as possible. You can find spoiled rations in the inn in Silden. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. The Stolen Ruby (Chapter 1) Use the Key of Lineages you received from Calin to enter the ruins. The priestess will ask you to find some grain for them. You will find a password in a chest at the end. Betrayal at Krondor Cheats Betrayal at Krondor FAQs. Speak to Beyla the high priestess and you will be healed. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. You will find a woman who will give you a Sack of Grain for the Leather Leggings. He will tell you that he used to be young but something sapped his energy in the woods to the east. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. He will also tell you that the man who ordered it was Mitchel Waylander. Go south into the dead end and walk through the illusionary mountains to the west. You can find spoiled rations in the inn in Silden. Speak to Brother Marc in a field just past Sarth. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. Moredhel Word Locks Spin the tumblers on the chest until they spell the correct answer to the riddle! Beside the path you will see a moredhel box. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. The priestess will ask you to find some grain for them. Dimwood Forest (Chapter 7) 1. He will tell you that a minstrel is sleeping in the barn nearby. To the south near the river you will meet Obkhar. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Visit Craig the logger in the south end of Dimwood. In a corridor to the northwest you will find Obkhar. Take one of them with you. Go due north and attack the goblins surrounding the house. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Go west into the town and speak to Count Corvalis in his townhouse. Soon your party members will become sick. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: The Stolen Ruby (Chapter 1) She will give you a Tuning Fork among other things. Return to Craig and give him the trap. Return to the town and speak to Peter the Grey in the Inn. Owyn will join your party before you leave. He will not tell you anything until you become protectors of the faith. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. In the next room you will find the Oracle of Aal. He will tell you to ask someone named Isaac about the ruby. Behind it you will see a chess board that is missing a knight piece. He will tell you that he used to be young but something sapped his energy in the woods to the east. Take into account that each skill point (the whole numbers shown in the characters' sheets) is comprised of 256 experience points each, and that reading a book again gains only 100 minus the current skill level experience points when, and only when, you are lucky with the percentage roll corresponding to that book. Just through that you will find Calin. Eventually you will come across the stairway to the upper level. Soon your party members will become sick. Continue all the way down the passage until you come to a large room. Take the picklocks from one of the bodies. To the northeast you will find three pantathians who are causing the energy drain. Craig the Logger (Chapter 7) Your way will be blocked by one of Steelsoul's men, however. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. You can find Isaac behind a big hill north of Hawk's Hollow. Take all of them because you will need them to get out. When you leave the mine you will be in the dwarf town of Caldara. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town.

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