Susan's 10 heart event added odd crafting requirements for some objects. Fixed an issue where Morris introduced himself to the player in his office even if players had spoken to him before. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). Fixed an issue where the beach boat to Grampleton Fields wasn't patched during the night market. The special orders board was glitched in the year 2+ egg festival. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". Original character design for Andy, Olivia, Victor and Susan by Hopewashere. Fixed an issue where Lance didn't have end dialogue for his 10 heart event. This shard glows with an otherworldly blue light. 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. He's unlocked after players donate 60 artifacts. Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. around once conditions have been met. Your task is to make it to level 100 in the. Water every day until the crop is ready for harvest. Removed the secret note #25 fix (vanilla event now works correctly). Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. Fixed an issue where players couldn't trigger Abigail's 14 heart event. Fulfilling a quest for an ex-spouse does not grant any. Fixed an issue where Abigail was covered by a bush when playing her flute at the mountain. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Made an official trailer for Stardew Valley Expanded: https://www.youtube.com/watch?v=yxRwU0mNZDI. 10-19-2020: Changed several IF2R configuration conditions. Year 2 prerequisites are unchanged. Fixed an issue where players weren't getting artifacts on the farm. Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. Permanently removed Krobus' event. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. Fixed a bug where Jas and Vincent got stuck during the flower festival. Fixed an issue where players with Immersive Farm 2 installed (the original) got stuck behind a pillar when entering the secret woods from their farm. Fixed an issue where players clipped into the Wizard's bed. Removed the configuration files from the SVE download, which overwrote players configurations when updating. Some events are random encounters or contain big secrets. Added the Wizard as a marriage candidate. Added 14 configurations for IF2R, giving players the ability to customize their farming experience. Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. 10-16-2020: Added shadows to the pet water bowl on IF2R. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Fixed an issue where players had trouble triggering Lance's 10 heart event. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. Can you learn to live off the land and turn these overgrown fields into a thriving home? Added Beach portraits and sprites for Scarlett. A deeper expedition might be in order. Players can now toggle it off and still maintain the seasonal edits (snow on fences). Fixed an issue where Andy was in the same spot as Kent at the saloon. Added a house for Morris. Players no longer receive the rusty key from Gunther. Perfect for players who want to use Calico Desert for placing objects. The winter star festival froze if Alex was the players secret Santa. Olivia and Sophia are SVE characters, so they require this. Some of these letters arrive in the mail after specific events are seen. Log in to view your list of favourite games. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Ingredients | Stardew Valley Expanded Egg Hunt Map Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. Many mods have been made compatible with it. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Fixed an issue where spouse objects would not appear on IF2R. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). Removed the event script in the optional download file (I no longer have the time to update this word document). Re-added Sandy's vanilla portrait configuration. An expansion created by Lemurkat with the help of many other people from the SDV modding community. Added 6 new seasonal decorations, sold at respective decoration vendors. Added sleeping frames for all Stardew Valley Characters (SVE) characters. Adjusted the damage of Neptunes Glaive. Fixed an issue where players couldn't trigger Claire's 12 heart event if the community center was completed but the movie theater wasn't yet built. Fixed a parsing bug in Clint's boulder removal event. Fixed an issue where players had trouble triggering Lance's 8 heart event. Added 20 new letters! Added more SVE locations to the CJB Cheats warp menu. Buildings cost more gold and require more resources to construct. This was due to the original greenhouse overlapping the "front" layer. Fixed an issue where Scarlett clipped into Sandy during Community Day. -Night and day tiles didn't display correctly in the following maps: town, town east, railroad, forest, beach, and blue moon vineyard. Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Fixed an issue where Linus extended a void viewport during Victor's 3 heart event. Fixed an issue where snatcher worms had no fish pond produce. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. as a non-social NPC that'll follow ??? Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. for the Joja route. Re-tiled several areas on IF2R, Grandpa's Farm, and the Jenkins' Residence interior. Decreased Galaxy Hammer defense bonus (15 > 10). jadefyrexiii 4 mo. 215. She becomes unlocked once players have friended Sophia to 8 hearts and have completed the community center/joja development form. Grampleton Fields is the largest map to date and is farmable (optional). Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. Removed the static trees in the forest by the farm entrance. Fixed the compatibility patch for the More New Fish mod. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. 10-18-2020: Adjusted Sophia's 12 heart triggers. Players can now interact with these trees. George thinks no one in town cares about him. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. Fixed an issue where SMAPI reported results from the farm computer for SVE locations. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Players must now see Shane's six heart event to trigger it. Victor no longer confronts the player if they're dating Olivia when dating him. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Progress is going well!). With a little dedication, you might just be the one to restore Stardew Valley to greatness! Fixed a graphical glitch with the petbowl on IF2R. Fixed an issue where Jodi's 0 heart Thursday dialogue glitched out. This was requested due to numerous lag issues players were experiencing. SVE can be downloaded from ModDrop and Nexus Mods. New world area. Fixed an issue where Cassandra clipped into Kent during his adventure guild schedule. Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear. resulted in loss of friendship. Disabled Haley's and Penny's mature events. Players must now reach 2 hearts with Sophia before they can enter her bedroom. ?, and ???. Originally an orphan who was taken in by the Governor, Jeric then dreamed of living in the valley and left the city to pursue farming. Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. Fixed an issue where Lance's summer spouse area had a spriting error. They will be released soon. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). Decreased Rusty Blade sale price (1000g > 500g). Fixed an issue where a bush would spawn on top of the special orders board. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. on GF. Overhauled Marlon's schedule. Added festival compatibility patches for various mods. Players must now reach the bottom of the mines and have played for at least a full year to obtain the key from Marlon. Cindersap Forest has added warp patching logic applied to it. Removed a couple static trees from the Mountain map. Only "true" on the start of a new save using IF2R. please do not ask me for help with installing SVE! Removed many 'end positions' in SVE events due to feedback. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. It can also be caught in Winter if a Rain Totem is used. How low does it go? If players have glitched objects/debris where the shed is placed, they must install "No Clip" to obtain their items/remove debris. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. !!!WARNING!!! Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. Changed Apophis' monster design and behavior. -Linus. I seek an extremely rare and powerful goop, known as 'ectoplasm'. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". Added two new maps: Shearwater Bridge and Grampleton Fields. Fixed an issue where forage at the abandoned community garden didn't spawn. Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Fixed an issue where Morris' 8 heart event bugged out and looped. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Overhauled the mountain minecart configuration. Krobus events can no longer be triggered on Fridays. It is not necessary to have the requested items in inventory to complete a gathering quest. Lamp posts didn't work correctly in the Joja variant maps. Increased Seahorse and Clownfish catch rates. This is another addition to the seasonal edits configuration (default = "true"). Added Morris to the Winter Star festival. IF2R is no longer required to use the new world map. If you need help with bugs or installing, head over to the SVE Subreddit or join our Discord Channel. Place them in my collection box. Fixed an issue where items in the IF2R shed disappeared. Fixed an issue where the town fountain was glitched during winter. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. It can be found in the remains of slain ghosts. Temporarily disabled dynamic NPC crop growth in Pelican Town to fix the above bug. Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. The fish section on the SVE descriptions page details how to catch them. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Vanilla, Eemie, and Starblue Valley colors are supported! Shiny Lunaloos can now be caught during any weather. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Added one new map: "Deep Cave". Susan now visits Robin's shop every Sunday morning before going to Pierre's. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. Further adjusted prices in "certain shops". Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Fixed an issue where Victor awkwardly stood behind Lance during the Luau. Players can purchase them from Marlon and Gus after reaching enough friendship. Added rare dynamic schedules for the following NPC groups: [Lewis + Marnie], [Penny + Sam], [Sebastian + Abigail + Sam + Victor], [Shane + Jas], [Sophia + Scarlett], [Emily + Sandy], [Leah + Elliot], [Alex + Haley], and [Pierre + Caroline]. -Andy and Susan clipped into farmhands when attending player weddings. This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Rewarded money depends on the number of items/monsters involved, the player's skills, and sometimes a bit of randomness. Shearwater Bridge is now the entrance to the town. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. Added the "Mother Starfruit Tree" and "Starfruit Friends" to Junimo Woods if players took over Aurora Vineyard in the CC route. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. Added winter grass map properties to all exterior locations. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Olivia no longer tells the player they worked as an accountant. Added back Dynamic Tokens to IF2R. Added a new death cutscene if players are defeated in Galdora. Deleted many flowers in Cindersap Forest due to requests. Fixed an issue where some players couldn't enter the adventurer guild. Crafting Recipes. Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Nerfed the IF2R quarry ore, gem, and geode spawn rates. Fixed an issue where farmhands were placed out of bounds during the sprite spring quest. = = = = = = = = = = = = = = = = = = = = = = = =. Fixed an issue where players couldn't turn in Pam's quest if her house was built. Fixed a bug where Alesia had a double in the Adventurer Guild. It can also be obtained through the Traveling Cart or in The Mines after activating the Shrine of Challenge or during the Danger In The Deep quest. Decreased Void Pebble sale price (1500g > 800g). Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. Fixed many tiles on IF2R and removed some boulders/rocks from unreachable areas. Fixed an issue where players couldn't place farm buildings adjacent to Grandpa's Shed on IF2R if the sandbox configuration was set to "true". Fixed an issue where Leo vanished into the void once his treehouse was built. ?, taking place in Forest West with a small trigger chance. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Added pine tree shadows at the Adventurer's Summit. Got rid of the fallen tree in the woods due to recolor incompatibility. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. This wiki is a read-only version of the Stardew Valley Wiki. Added a shortcut to the backwoods map that connects to the bus stop. Redesigned the Jenkins' Residence exterior. Added two new characters: Morgan and ???. Players playing multiple save files had IF2R configurations take effect on their other farms. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly. Stardew Valley is an open-ended country-life RPG! For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. NPCs who attend have something unique to say every season, including marriage dialogue! Added a catch event for Apples' 10 heart, informing players where to go. Fixed an issue where Morris offered players the farm land expansion on Grandpa's Farm even if players didn't become a Joja member. The reward is the base sell price of the fish the number of fish requested, and the player gets to keep the fish. Claire now returns home earlier when working at Joja Mart and married to the player, allowing players to converse with her at nighttime in the farmhouse on her work schedule days. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. You encountered a suspicious looking figure by the bus stop. Crafting most objects require different resources and more of them. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. But the valley seems full of opportunity. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. The barrels have been removed. Susan now tells the player she will be in-game the following day during her introduction. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). These tracks play in new locations and cutscenes involving new characters. 10-18-2020: Fixed an issue where Sebastian was sitting in mid-air during his 6 heart event. Updated Susan's and Olivia's overworld sprites. During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. Fixed some typos in the locational messages and events. Fixed an issue where Victor's marriage dialogue overlapped all marriage dialogue for all characters. Removed a cherry blossom tree and grave stones from ???.
