aoe2 mongols strategy

Later, when Hussars are included into the Mongol army, they will become useless. They can also snipe any well protected siege and Skirmishers, who pose a threat to Mangudai. The companion to Mangudai will always be Hussars. The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. The Berbers have several tricks that can be unpleasant for a civilization like the Mongols, both of their unique units (Genitours and Camel archers) can counter their Cavalry Archers and Mangudai, they get cheaper Camels that can counter their Light Cavalry, and cheaper Light Cavalry that can counter their siege. Add some Pikemen for good measure even though nothing can get past 15 SO. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. The better the Mangudai micro, the heavier the losses will be. Age of Empires II 1999 Browse game Gaming Browse all gaming 46:59 So You Want To Play Mayans | Aoe2 Hera - Age of Empires 2 184K views 2 years ago 32:44 What Can Mongols Do Vs Berbers Hera -. He rushed west defeating an Egyptian Mameluke army in Syria. UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer, UNIQUE TECH: Drills: Siege Weapons move +50% faster, ARCHERY: no Hand Cannoneer, Ring Archer Armor, MONKS: no Redemption, Sanctity, Illumination, Block Printing, Theocracy, DEFENSE: no Keep, Bombard Tower, no Heated Shot, no Treadmill Crane, no Architecture, ECONOMY: no Crop Rotation, Two-Man Saw, no Guilds, UNIQUE UNIT: Mangudai have bonus vs Rams and Trebs only, UNIQUE TECH: Nomads: Population is raised permanently by Houses, so destroying Houses does not lower it. Thank you in advance. They are based on various central Asian Turkic empires such as the Timurid Empire and the Golden Horde. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. In-game, the Mongol main army composition consists of Light cavalry, cavalry archers, and siege weapons. Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. Civilizations with good Onagers may also counter the Mongol Cavalry Archers if they forgot to micro them. Watch out for enemy Onagers, who can shred a whole Skirm army. Look no further and find out all about the standard Age of Empires 2 strategies popularised over the decades. The Mongols have a campaign devoted to their civilization: Genghis Khan. They also do not get Supplies, making their Militia line more food-intensive. What it essentially means is foreigners. Early economy for the Mongols is also quite good since they collect their hunt at a faster speed than other civilizations, so luring the Boars early is very important for a Mongol Scout Flush. Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. Update 47820 slightly nerfed the speed of Mangudai, making it a bit harder for them to kite enemies. Manage all your favorite fandoms in one place! Answer (1 of 10): Mongols is an absolute delight to play with. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Reddit and its partners use cookies and similar technologies to provide you with a better experience. As they have speed boosted siege units through Drill, they have a huge advantage against civilizations with poor defenses, such as Goths, Magyars and Huns. Mixing the upgraded Light Cavalry with the Cavalry Archers is an effective strategy. The Mongols then turned west, capturing the great trading city Bukhara on the Silk Road in 1220. One of every players favorite civilization to play at one point of time in Age of Empires 2, although this civilization is also quite strong in competitive play,. As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. They are actually more vulnerable to arrows than many other civs' Hussars because they miss the final armor upgrade.You want to handle enemy archers with your Siege Onagers or Mangudai, who are your prime units units, anyway. When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. This is an issue that has occurred to all of us (except maybe a few newbies): You let Mongol enemy get to Imperial Age, upgrade and mass Mangudai, Hussars and Siege, and youve no idea on how to deal with that. Mangudai have a train time of 21 seconds. So the question is, what other strategies or army comps are at least viable with mongols? Age of Empires Series Wiki is a FANDOM Games Community. That's the main idea. The table below shows the matchup between a Light Cav/Hussar and an Elite Mangudai when they have to kill each other: The 3rd column numbers should be as low as possible, and the 4th column as high as possible. As their hunters work faster, they have an advantage in maps with more huntable animals than average, these include, Scandinavia, Yucatan, Black forest, Valley, and others, especially maps in which players can find more than 2 Boars or their equivalent near their initial Town Center. Team Bonus: Light cavalry have +2 line of sight. In Imperial Age, theyll try to upgrade your units until the late game army. 01 Mar 2023 18:49:20 This is of course before the game enters into the trash wars. No spoiler here, Italians have a great answer to Mongols in Genoese Xbows. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. They also have the advantage of being upgraded before, cheaper and faster than Mangudai. Lets take a look on them. They also have access to all cavalry units and technologies except for the Paladin. Camels are a very important unit for this matchup, since they get a big bonus attack against both Mongol units. Both can take a million hits from Mongols while hitting them hard. Since it spans a greater time period and covers a much wider area than Age of Empires, the game play takes a long time and can easily become boring. Mangudai + Siege Rams + Siege Onagers. Hope you liked it ;-). With equal numbers, Mangudai will always win, but Hussars are easier to mass and gold unit replacement will always be more punishing. AboutPressCopyrightContact. Beginning with only an estimated 25,000 warriors, he added strength by subjugating other nomads and attacked northern China in 1211. Hi there. Strategy in general describes a plan to reach a certain goal which is for AoE2 building up a strong economy, train military and defeat your opponents. Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . They focus on cavalry archers. The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. The thing to me about the Mongols is that I feel like taking advantage of their post imp strengths is so damn expensive. To engage Mangudai, nevertheless, you need NUMBERS. Cav Archers bonus - There's no real way to use this effectively. I'm planning of playing some games with mongols after a looong time (I've just finishied Netflix's Marco Polo) but the thing is that every game I play against them the only thing my opponents seems to do is go either scouts to mangudais or fc mangudais. The five campaigns revolve around a powerful leader in history: Check the table of contents to begin reading the walkthrough and strategies for each mission. Thanks for commenting, being a Mongol fan! Just be careful with early raids and build enough Castles to support unit production. Check out my other channels:2nd Channel: https://www.youtube.com/channel/UCjUwIOOs3FwLeK0zqo_m4FQLive Stream https://www.facebook.com/gaming/theviperTheVip. With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. I know this is true for a lot of civs, but the Mongols just feel like an especially expensive civ to play. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. Light Cav bonus - This bonus means that Hussars take one more hit to die from melee units than other Hussars. In-game, the Mongols are specified as a cavalry archer civilization. I had the WONDERFUL opportunity of co-op casting a Mongols war on Ravines between Hera and DauT. Cavaliers (except Sicilians) and Celt Paladins are less dangerous because of the many less shots for a kill, but here and there we can find a bonus that can become painful for a exchange of units (upgrading Hussar and Mangudai is much more expensive than upgrading Cavaliers even with Stirrups, Farimba, Hauberk or Szlachta privileges). Thus, Mongol players must constantly attack the enemy to make sure they are unable to build up a strong enough force to attack. Help us expand it, and you get a cookie. Here, infantry meatshield in front of Longbows can work well, since theyll still be out of range of Mangudai. If the Mongol player loses attention for a second, he could lose all his army. In update 37650, the Mongols lose access to the Supplies technology, which is meant to balance out their strong early-game hunting work bonus, and adding a counterplay to the Mongols' late-game army composition of Mangudai, Hussars, and siege (for example, the Goths). Monks will have a limited use. When they are fully uppgraded a group of 36 can one shot a fully upgraded paladin with 180 hp! Then additional in depth advice will be given. Well start considering cavalry (+Camel) units. A couple of discounts in units (Berbers, Magyars), techs (Chinese, Burgundians, Spanish) and not needing to research some of the techs (Turks, Indians, Cumans, Franks, Hussar lacking civs) can be considered, but, all in all, it is an army composition that, with Hussars/Light Cav alone, is difficult to counter, if theres not a huge number advantage. The Mongols have the fastest Feudal times with the same build as everybody else, and then after that there's Deer. The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. Mangudai should go together and be intensively microed. Eagles (especially Incas and Mayans) can absorb arrow fire from Mangudai and snipe Siege (especially Aztecs). Yeah they're a pretty expensive civ. Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. They need a meatshield (mainly Hussars, Cavalry or Halberdiers). The rest of the units are shown, just to give an example of how effective they could become if they happen to engage Hussars or Mangudai, but its likely that the best they could do, as I said, is protecting siege under a Castle from Mongol Hussar sniping. They also have a better meatshield than Mayans in Light Cavalry. They can still be vulnerable against Onager volleys (see in disadvantages). by hit-and-running them. That means that many units could in theory kill 1v1 an unmicroed Mangudai easily. Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). Players can Mongol flush with 22 population and then create one or two stables (one will work if the wood is tight), this flush will be mostly a standard scout rush with the only difference that the player will have more line of sight for those units allowing to prevent ranged attacks from archers as they can spot them at a longer distance. Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. Steppe Lancers fare good against Hussars but die miserably to Mangudai fire with only 1 base pierce armor. The Mongols are a strong early game civilization due to their hunting bonus, and their team bonus makes Dark Age scouting far more effective for everyone on their team. When the first Castle is up, it is the time to start massing Mangudai and decide where to start raiding. This guide will primarily focus on giving detailed information on each Civ in the game, old and new. Learn about the unit and their counter using our guide. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. However, the lack of Plate Barding Armor and Ring Archer Armor make their mounted units less durable than they might appear. Massing Elephants is too expensive and will only favor Mongols getting to post-imperial FU army comp. In the Notes column I added the strat to follow: And all of this started when someone asked if Turk or Tatar HCA were better against Mongols! They gather it quicker so a much smaller window for harassment, and Food from animals is already fast and they basically gather the Food in like 2 seconds. Everyone keeps saying how great the Mongol economic bonus is. This Age of Empires 2 guide will help you understand these situations to win more often. In the Capture the Relic Game mode, as their Light Cavalry have more LOS, they can prevent enemy Monks from getting the Relic.

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